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Admittedly, this may serve as a deterrent to more strategy-oriented players, but for those who favor more flavorful character development and advancement, the journal system carries a special appeal. Likewise, the game does not make use of traditional character sheets, but instead has players keep in-character journals. Though players may use any combination of cards in their attempts to pass a test, each suit provides additional bonuses for a given set of actions (e.g., hearts for romantic and emotional tasks clubs for physical activities etc.). Players draw cards and combine them with their skills to meet or exceed test requirements. Rather than rely on dice, the game runs off decks of standard playing cards, as befitting the refined card-playing upper class of the game’s society. Mechanically, Falkenstein isn’t the typical RPG title. Talsorian’s other properties may spot hidden easter eggs, including at least one reference to Cyberpunk.
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Fantasy and steampunk lovers will be especially enthralled, but fans of history and nineteenth century literature will also find no small number of details to surprise and delight.īeautiful full color art abounds throughout the book, further setting the tone. There’s a lot of charm and humor involved, and taking the time to really explore the setting allows it to live and breathe.
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There’s about 150 pages worth of worldbuilding content that precedes any serious talk of how to play and though this reading isn’t strictly necessary, given that the key points are neatly summarized by a small blue blurb of text for those who’d rather jump right in, it seems a shame to breeze over it. This keeps it from feeling overwhelming and serves as a detailed and entertaining introduction to the world and its lore. The worldbuilding is extensive and framed largely as a story. Ever wanted to play Sherlock Holmes? How about his creator, Sir Arthur Conan Doyle? Perhaps Captain Nemo or Jules Verne? It’s all on the table, so to speak, with Castle Falkenstein. Falkenstein welcomes original characters, though it also leaves the door open for players to take up the mantle of a famous figure from the era, whether fictional or historical.
The world is enough like our own to feel familiar -you’ll find no shortage of recognizable names and characters- but still possesses enough twists, turns, and surprises to really sell it as a distinct setting. Its central conceit is that the book is a package mysteriously transported back to our reality from a parallel universe in which our history has been altered by the presence of magic.
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Talsorian Games and $20.00 in PDF from DriveThruRPGĬastle Falkenstein is a storytelling game of derring-do in a fantasy steam age where the historical and fantastical collide.įalkenstein is a game for story lovers. Genre: Steampunk/fantasy roleplaying game Eaken, Mark Schumann, Gloria Yuh Jenkins, and Erik Hotz